Resources

Resources
Resources are your primary concern in Sustainaville, each representing a different facet of your community. They are divided into six distinct categories, which are; Disaster, Education, Food, Health, Housing and Water.

At the beginning of a level, the player is given a resource requirement to meet for each of the above resources. An example may be a level that requires 10 water, 8 disaster, 14 education, 20 food, 16 health and 9 housing. If these requirements are met, the player will win the level. Resources are earned through structures, which require credits and other resources to build.

Levels are won through careful balancing of the player's resources, structures and credits. When all resources are at their minimum requirements, the community is considered self-sustainable.

The resource output of certain structures (such as crops) can be increased by assigning townsfolk to them, which can also generate extra credits.